AI Insights · Timothy · April 2022
Top 5 Horror Games on Android in the UK for Q1 2022
Discover how the top 5 horror game apps performed on the Android platform in the UK during Q1 2022, including trends in downloads, revenue, and active users.
During the first quarter of 2022, the top 5 horror games on the Android platform in the United Kingdom showcased varied performance trends. Here’s a detailed look, powered by Sensor Tower data.
Identity V from NetEase Games saw a fluctuating trend in weekly revenue, starting at around $6.5K and ending the quarter at approximately $2.3K. Weekly downloads demonstrated a gradual increase, peaking at 246 in the last week of February. The game maintained a stable number of weekly active users, fluctuating between 3.5K and 3.7K throughout the quarter.
Five Nights at Freddy's by Clickteam USA LLC experienced a decline in weekly revenue, dropping from $2.1K in early January to around $868 by the end of March. Downloads peaked at 1.1K in early February before dropping to 428 by the end of the quarter. Active users followed a similar trend, peaking at 4.8K in early February and declining to 2.9K by the end of March.
Ultimate Custom Night, also from Clickteam USA LLC, saw weekly revenue peak at $1.9K in mid-January before falling to $554 by the end of March. Downloads reached a high of 979 in mid-February but decreased to 306 by the end of the quarter. Active users peaked at 2.4K in mid-February but declined to 1.6K by the end of March.
Stranger Things: Puzzle Tales from Next Games had a varied performance. Weekly revenue started at $1.5K at the beginning of January and dropped to $575 by the end of March. Downloads were highest at 1.6K in late December but dropped to zero by mid-March. Active users remained relatively stable, peaking at 7.6K in late December and maintaining around 6.3K by the end of the quarter.
Five Nights at Freddy's AR from Illumix Inc. experienced a steady decline in weekly revenue, starting at $1.7K and ending at $332. Downloads peaked at 7.4K in early January and decreased to 2.2K by the end of March. Active users started at 17.5K in late December and dropped to 10K by the end of March.
These insights are based on Sensor Tower data. For more detailed information and additional insights, visit Sensor Tower.